Mobile Week – Day 4: Pocket Trains Review

Available On: iOS, Google Play

Price: Free

Reviewed On: iOS

Pocket Trains is the sequel to the highly successful title Pocket Planes, released last year. The game sees you taking control of a few trains and trying to create a highly successful train empire. Along the way, you’ll purchase new regions, trains, and tracks.

The most important change to this title is the fact that whenever you buy a new train, you have to buy a track for it as well. Trains cannot run on a different train’s tracks, so you’ll want the track to be long enough to ensure that it’s worth putting a train on it, but short enough so that it won’t run out of petrol travelling along the track. This can cost quite a bit of coins, but it’s well worth it.

Another change is that events now happen only in cities that you have tracks running to. This made most of them seem quite do-able, as opposed to Pocket Planes, where they quite often happened on the other side of the world. Bux (the premium currency) are now a lot easier to get now as well, with the missions that deliver them giving you 10+ bux often. But that doesn’t come without its costs, now things that costs bux  now cost more bux, as opening a train crate will cost you 10 bux.

The process to get more trains is now simplified. Instead of tracking down certain parts like you had to do in it’s predecessor, you now open one train crate for 10 bux and hope it completes a set you have started.

However, just as I had started getting into the game, it said something like ” Someone spilt orange juice on the controls! Fix now for 10000 coins or 1 bux?” and then you had to choose between the two. It just felt wrong to me, and I feel like that should have been left out. It is a freemium model, but Pocket Planes didn’t have to resort to that. It’s made worse by the fact that there’s not even an option to wait for 5 minutes for it to fix.

Ultimately, I haven’t played Pocket Trains for long, but it doesn’t just feel as entertaining as its predecessor. The freemium model is just too outstanding here, and I ultimately think that Pocket Planes is the better game. I hope Pocket Boats is a bit better than this (if it comes).

Pros

– Nice Retro Artwork

– Fans of the games will enjoy it

– Good train-based ideas in the game (e.g. tracks)

– Bux are easier to get, but the ratio of bux to purchase is roughly the same.

Cons

– Freemium model really shows out

– “Pay to fix” the train

– Can be slow at the start, which leads to boredom.

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